Godot + Arduino series: companion project code

Self-contained project code for the "Godot Isn't Just for Games" series:
Arduino sketches, the Python serial<->UDP bridge, and the Godot 4 projects,
one folder per article.
This commit is contained in:
tyler parker
2026-08-09 21:14:55 +00:00
commit bb1d70c620
21 changed files with 1010 additions and 0 deletions
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/*
* LedBasics.ino — Part 1: the minimal round trip.
*
* Godot sends "L1" / "L0" over USB serial (via the Python bridge) and this
* sketch toggles an LED. No sensors yet — Part 2 (JoystickBridge.ino) adds the
* joystick telemetry going the other way.
*
* PROTOCOL
* IN (host -> Uno): "L1" = LED on, "L0" = LED off (newline-terminated)
*
* WIRING
* D13 -> 220 ohm resistor -> LED anode (+, long leg)
* LED cathode (-, short leg) -> GND
* (D13 is also the Uno's onboard LED, so it flashes during every upload —
* a free "is this pin alive" check before you've wired anything.)
*/
const uint8_t PIN_LED = 13; // LED via 220 ohm resistor (also the onboard LED)
char cmdBuf[8];
uint8_t cmdLen = 0;
void setup() {
Serial.begin(115200);
pinMode(PIN_LED, OUTPUT);
digitalWrite(PIN_LED, LOW);
}
void loop() {
// Commands in from Godot: "L1" / "L0", one per line.
while (Serial.available() > 0) {
char c = Serial.read();
if (c == '\n' || c == '\r') {
if (cmdLen >= 2 && cmdBuf[0] == 'L') {
digitalWrite(PIN_LED, cmdBuf[1] == '1' ? HIGH : LOW);
}
cmdLen = 0;
} else if (cmdLen < sizeof(cmdBuf) - 1) {
cmdBuf[cmdLen++] = c;
} else {
cmdLen = 0; // overflow guard: drop the runt line
}
}
}